AI Insights · Timothy · July 2024
Top 5 Interactive Story Games in Latin America: Q2 2024 Performance
Discover the performance trends of the top 5 interactive story games in Latin America for Q2 2024, including downloads, revenue, and active users.
In the second quarter of 2024, the top 5 interactive story games in Latin America demonstrated varied performance on a unified platform. Here’s a closer look at their trends in downloads, revenue, and weekly active users.
Love and Deepspace from INFOLD PTE. LTD. saw its revenue fluctuate, peaking at approximately $15.7K in the final week of June. Downloads began the quarter at around 1K, peaking mid-May at nearly 5K, and then experienced a significant drop, concluding with around 166 downloads in the last week of June. Weekly active users remained relatively stable, averaging around 45K throughout the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed a consistent revenue trend, maintaining figures around $7K to $9K. Downloads were somewhat erratic, starting at 4.2K, dipping to a low of 2.3K in late May, and then surging to 5.2K at the end of June. Weekly active users fluctuated but ended the quarter on a high note, rising to 42.7K.
Time Princess: Dreamtopia from IGG.COM experienced a revenue peak of $10.3K at the beginning of April, with a general downward trend, closing at approximately $4.7K in the last week of June. Downloads began strong with 12.2K but saw a sharp decline to 68 by the end of the quarter. However, weekly active users remained robust, averaging around 135K.
My Fantasy: Choose Your Story by TP Kiki LLC had a notable start with revenue around $11.4K, gradually decreasing to $1.9K by the end of June. Downloads were extremely high at the beginning with 135K, but dropped significantly, reaching a low of 110 in mid-June before slightly recovering to 1.1K. Weekly active users also saw a decline from around 218K to 82K over the quarter.
Episode - Choose Your Story from Episode Interactive maintained stable revenue, averaging around $5K to $6K weekly. Downloads were highly variable, starting at 37.8K, peaking at 86K in early April, and stabilizing to around 44K by the end of June. The app consistently engaged a large user base, with weekly active users peaking at 459K and ending the quarter at 354K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.